Audioshield is an indie game developed and published by Dylan Fitterer in 2016. Block the beats. Audioshield puts you at the point of impact for every hit in your songs. Block incoming orbs with your shields and feel the music. Works with any song!
The system requirements are demanding, and a gaming laptop with a recent graphics processing unit is absolutely necessary for successfully playing Audioshield. GeForce GTX 1660 Ti with Max-Q Design or better mobile GPU is required.
The RAM requirement of 4gb is easily covered.
These laptops meet the system requirements stated by the developer. Macbooks with M1 or M2 CPU may require Rosetta 2 to run the game.